Pool and snooker

You

Computer
Pull

How to play

Aim by dragging on the table: the cue follows your finger or pointer, and the guide shows where the cue ball meets the first ball and where that ball will go. For small adjustments, drag the ridged strip on the left rail. Shoot by pulling the power bar on the right rail down, further for a harder shot, and letting go. The round button with the red dot sets spin: strike high to follow through, low to draw back, to one side to change the angle off a cushion. When you have ball in hand, drag the cue ball to where you want it first.

On a phone held upright, the table turns to fit the screen. With a keyboard, the arrow keys aim (hold Shift for fine steps), up and down set the power, and Space shoots.

8-ball pool

One player takes the solids, 1 to 7, and the other the stripes, 9 to 15: whoever pots a ball first after the break gets that group. Pot all of yours, then the black 8 to win. You keep shooting for as long as you pot one of your own balls.

Each shot, the cue ball has to hit one of your balls first, and after that a ball has to go in or reach a cushion. Anything else, or potting the cue ball, is a foul, and your opponent gets ball in hand anywhere on the table. Potting the 8 before your group is cleared, or with a foul, loses the frame.

Snooker

Pot a red for 1 point, then any colour: yellow 2, green 3, brown 4, blue 5, pink 6, black 7. The colour goes back on its spot and you go for another red, for as long as you keep potting; what you score in one visit is your break. When the reds are gone, the colours are potted in order from yellow to black, and they stay down. The higher score when the black goes in wins.

Hitting the wrong ball first, potting one you were not on, missing everything or potting the cue ball is a foul: your opponent gets at least 4 points, or the value of the ball involved, up to 7. If the cue ball goes in, the next player places it anywhere in the D.

Playing a friend

Choose A friend and send the link. The game starts when your friend opens it, and each of you sees the other aim and shoot. Your browsers play every shot with the same physics, so the table ends up the same on both. If the connection drops, open the same link in the same browser to carry on. Shots pass through our server only to reach your friend, and each game is deleted a day after its last shot.